The Use of Word Association Game to Improve Students’ Vocabulary Mastery in Junior High School

Diva Roviandy Arnita, Meiga Ratih Tirtanawati, Chyntia Heru Woro Prastiwi

Abstract


AbstrakPenelitian Tindakan Kelas ini dilakukan di SMPN 1 Kalitidu dengan melibatkan 32 siswa kelas VIII-A. Penelitian ini dilatarbelakangi oleh rendahnya nilai kosakata adjective (kata sifat) siswa, dengan rata-rata hanya 58,44, di bawah nilai KKM sekolah yaitu 65. Tujuan dari penelitian ini adalah untuk mengetahui penggunaan Word Association Game (WAG) dalam meningkatkan penguasaan kosakata siswa pada materi adjective. Penelitian ini dilakukan dalam satu siklus yang terdiri dari tiga pertemuan, mencakup tahap perencanaan, pelaksanaan, observasi, dan refleksi. Teknik pengumpulan data menggunakan metode kualitatif dan kuantitatif. Data kualitatif diperoleh dari lembar observasi dan wawancara, sedangkan data kuantitatif berasal dari hasil pre-test, post-test, dan angket. Hasil penelitian menunjukkan adanya peningkatan dalam penguasaan kosakata siswa, dari nilai rata-rata 58.44 pada pra-siklus menjadi 90.63 pada siklus pertama, dengan kenaikan sebesar 32.19 poin. Penelitian ini menyimpulkan bahwa penggunaan WAG memberikan dampak positif terhadap penguasaan kosakata siswa pada materi adjective.

Kata kunciPermainan Asosiasi Kata, Penguasaan Kosakata, Keterlibatan Siswa

 

AbstractThis Classroom Action Research at SMPN 1 Kalitidu involved 32 students of class VIII-A, and this study was conducted due to low adjective vocabulary scores, with an average of 58.44, below the school’s minimum passing score of 65. The purpose of this study is to determine the use of the Word Association Game (WAG) in improving students’ vocabulary mastery in adjective material. The research was conducted in one cycle consisting of three meetings involving planning, action, observation, and reflection. The data collection techniques included both qualitative and quantitative methods. Qualitative data were obtained from observation sheets and interviews, while quantitative data were obtained from pre-tests, post-tests, and questionnaires. The results showed improvement in students’ vocabulary mastery, with scores rising from 58.44 in the pre-cycle to 90.63 in cycle one, with an increase of 32.19 points. The study concludes that WAG positively impacts students' vocabulary mastery in adjective materials.

KeywordsWord Association Games, Vocabulary Mastery, Student Engagement


Keywords


Word Association Games, Vocabulary Mastery, Student Engagement

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References


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